Posted in

Unity Engineer II

Unity Engineer II

CompanyAxon
LocationSeattle, WA, USA
Salary$130500 – $208800
TypeFull-Time
Degrees
Experience LevelMid Level

Requirements

  • 3+ years of experience in software engineering
  • Experience building and shipping customer facing applications in Unity
  • Exceptional C# and class design skills
  • Ability to maintain high code quality standards for long-lived projects
  • Experience collaborating with art and design teams to integrate models, animations, shaders, audio, and UI
  • Experience profiling and achieving technical, optimization, render, and implementation constraints
  • Works successfully with cross-functional teams including teams of multiple engineers and QA

Responsibilities

  • Planning, designing, and implementing a next generation feature that is a part of your current sprint
  • Communicating with the team in standup about a problem that you are prioritizing
  • Creating or modifying the mobile or in-VR UI while working closely with Design
  • Reviewing requirements, specifications and technical design documents to help direct the course of the project
  • Migrating the code base to a new version of the VIVE Wave Runtime or a new version of Unity
  • Contributing to or leading the strategy of a new development pipeline
  • Participate in design, user research, and code reviews with colleagues
  • Helping an engineering team member troubleshoot an issue with game physics or Hand Tracking
  • Exploring the tech and performing feasibility analysis on features with the Design and PM team before they finalize a long term roadmap

Preferred Qualifications

  • Experience creating titles on XR platforms (HTC Vive / Hololens / Oculus / PlayStation VR) or for mobile (Android / iOS) preferred but not required