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Technical Artist

Technical Artist

CompanyAristocrat Leisure
LocationMontreal, QC, Canada
Salary$Not Provided – $Not Provided
TypeFull-Time
Degrees
Experience LevelJunior, Mid Level

Requirements

  • Knowledgeable with prefab workflows and best practices
  • Demonstrated expertise with Unity Universal Rendering Pipeline
  • Strong knowledge in Unity UI systems
  • Demonstrate understanding of 2D pipelines for mobile applications
  • Content integration & file/folder restructuring
  • Technically focused for investigations & executions
  • Intermediate level of C# for tool generation & feature upkeep

Responsibilities

  • Demonstrate experience working with industry standard development pipeline
  • Assist with the integration of optimized content for mobile platforms
  • Collaborate with engineers, artists, and technical artists on tools generation and workflow improvements
  • Anticipate potential technical limitations & develop innovative solutions
  • Assemble Unity prefabs, animations, animator state machines, UI views
  • Work in an agile environment and participating in development lifecycles

Preferred Qualifications

  • Intermediate knowledge of Photoshop & Illustrator
  • Experience with using Spine 3.8+
  • Experience creating shaders using Unity Shader Graph