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Technical Art Manager – Teamfight Tactics – UI/UX

Technical Art Manager – Teamfight Tactics – UI/UX

CompanyRiot Games
LocationLos Angeles, CA, USA
Salary$Not Provided – $Not Provided
TypeFull-Time
Degrees
Experience LevelSenior, Expert or higher

Requirements

  • 6+ years of professional experience as a Technical Artist in games or related industries
  • Extensive experience with UI and material implementation in modern game engines, such as Unreal
  • Strong Art skills with experience and an understanding of both 2D and 3D Art workflows for games
  • Highly proficient communication skills and capacity to act as an ambassador between Art and Engineering
  • Superb critical thinking skills, especially in regards to translating artistic requirements into sustainable workflows

Responsibilities

  • Maintain and extend core functionalities of shaders, materials and their libraries
  • Provide technical support to developers who interface with UI content or workflows
  • Ensure our UI is optimal by balancing the art needs with tech constraints, and facilitating improvements to its iteration and development
  • Manage a team of technical artists and assist in their professional growth through performance and craft opportunities
  • Lead teams in identifying new opportunities to incorporate technology to increase art workflow efficiency and unlock new creative opportunities
  • Work with recruiting and Art leadership to establish and support the growth, staffing, and resource allocation of the technical art discipline

Preferred Qualifications

  • Proficiency in tools programming, particularly with Python or C++
  • Experience with Adobe Suite (including Substance), especially from a tools development perspective
  • Experience with Figma
  • Experience with Motion Graphics tools, such as UMG in Unreal
  • Professional experience developing for mobile and multi-platform games