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Staff Software Engineer – League of Legends – Gameplay

Staff Software Engineer – League of Legends – Gameplay

CompanyRiot Games
LocationLos Angeles, CA, USA
Salary$Not Provided – $Not Provided
TypeFull-Time
DegreesBachelor’s
Experience LevelSenior, Expert or higher

Requirements

  • 6+ years of professional programming experience
  • A degree in a relevant field or comparable professional experience
  • Expertise with large C++ codebases

Responsibilities

  • Drive technical development gameplay features in the League of Legends game engine using C++, content tools and game scripting
  • Develop game content tooling to support cross-disciplinary teams (including Game Designers, Artists, Animators, and Producers)
  • Collaborate within a cross-disciplinary team (including Game Designers, Artists, Animators, and Producers) to shape and support League of Legends gameplay
  • Communicate technical tradeoffs to designers, producers, and artists on their designs and ideas
  • Collaborate with team and work independently on technical design and implementation
  • Mentor other engineers and technical designers in the gameplay engineering space

Preferred Qualifications

    No preferred qualifications provided.