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Staff Hardware Systems Engineer
Company | Crusoe |
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Location | San Francisco, CA, USA |
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Salary | $230000 – $300000 |
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Type | Full-Time |
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Degrees | Bachelor’s, Master’s |
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Experience Level | Senior, Expert or higher |
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Requirements
- Strong understanding of BIOS/UEFI, firmware architecture, and kernel bring-up.
- Hands-on experience with system-level bring-up, validation frameworks, and firmware unit testing.
- Ability to collaborate with silicon and hardware vendors for platform-level development and debugging.
- Exposure to both ARM and x86-based server architectures.
- Proficiency in scripting and tooling for validation automation (e.g., Python, Bash).
- Excellent debugging, documentation, and cross-team communication skills.
- A bachelor’s or master’s degree in Electrical Engineering, Computer Engineering, or a related field, or equivalent professional experience.
Responsibilities
- Lead development and bring-up of system firmware, BIOS, and kernel-level software for high-performance server platforms.
- Develop and test low-level tooling and infrastructure to support firmware validation and diagnostics.
- Partner with vendors on next-gen GPU hardware support conducting feature testing and hardware-software parity validation against in-house platforms.
- Drive debugging and root cause analysis across complex firmware, hardware, and system-level integration issues.
- Support E2E integration and solution testing to meet the performance, reliability, and scalability needs of Crusoe Cloud products.
Preferred Qualifications
- 8+ years of experience in hardware systems development and low-level software or firmware engineering.
- Demonstrated success in platform enablement and firmware-hardware integration for server-class products.
- Experience with GPU/CPU hardware, high-speed digital interfaces, and server architecture.
- Experience supporting bare metal environments and contributing to kernel-level configuration and testing (a strong plus).
- Familiarity with sustainable and energy-efficient hardware design principles.
- Nice to have: Experience with AMD/x86 software stack, Deep familiarity with GPU-to-GPU communication design, Exposure to bleeding-edge GPU architectures and ecosystem integration.