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Staff Engineer – Monopoly GO

Staff Engineer – Monopoly GO

CompanyScopely
LocationRemote in USA, Culver City, CA, USA, Remote in Canada
Salary$169600 – $253000
TypeFull-Time
Degrees
Experience LevelSenior, Expert or higher

Requirements

  • Deep experience in backend engineering, with a focus on high-scale (20M+ DAU) dynamic workloads
  • Expertise in C# development
  • Strong experience with datastores such as DynamoDB, and Redis
  • Solid understanding of system architecture, including distributed systems and microservices
  • Exceptional problem-solving skills and attention to detail
  • Strong verbal and written communication skills
  • Able to work independently with minimal supervision, as well as in a team environment

Responsibilities

  • Design, develop, and implement scalable backend systems to support Monopoly GO!
  • Work collaboratively with a global team of engineers, designers, and product managers
  • Develop and maintain high-scale, high-availability distributed systems
  • Ensure our game’s reliable, safe, and high-velocity development and deployment to a global audience
  • Implement best practices for infrastructure security, robustness, and observability
  • Optimize and tune system performance for maximum efficiency

Preferred Qualifications

    No preferred qualifications provided.