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Sound Designer

Sound Designer

CompanySony Interactive Entertainment
LocationSan Diego, CA, USA
Salary$42.88 – $64.75
TypeFull-Time
Degrees
Experience LevelMid Level

Requirements

  • 2+ years of experience as Sound Designer for video games, 1+ shipped titles.
  • Expert command of editing and mixing techniques, processes and tools for interactive sound design and linear post-production.
  • Demonstrable DAW proficiency (ProTools, Reaper, etc.).
  • Expertise with professional audio editing tools (iZotope RX, DSP plugins, etc.).
  • Professional experience implementing audio in sound middleware, including commercial or proprietary game development tools (Wwise, FMOD, Unreal Engine, Sony Scream etc.).
  • Creative use of audio production tools, Foley performance and capture, and field and studio recording techniques to build high-quality, original audio assets.
  • Experience with database entry (Excel, Jira, etc.) and version control (Perforce).
  • A passion for audio and gaming and a drive to innovate, you are a proactive, creative and collaborative team player with excellent communication and problem-solving skills.
  • An ability to work under pressure within tight deadlines is highly recommended.
  • Initiative and ownership of design responsibilities is strongly encouraged.

Responsibilities

  • Creation and delivery of original, authentic and immersive audio content for interactive gameplay, including sound design, sound effects and Foley.
  • Implementation of audio assets using middleware and scripting tools.
  • Sound design and mixing of linear cinematic and UI components.
  • Collaboration with the SDS audio team to deliver a cohesive, compelling, world-class audio experience.

Preferred Qualifications

  • Sports game title or sports broadcast audio experience, athletic experience or athletic/sport knowledge is highly desired.
  • Experience in surround (5.1,7.1) and immersive, spatial/3D audio formats like Dolby Atmos, Ambisonics and binaural audio is a big advantage.