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Software Engineer – Realtime Engine Technology – Reality Labs

Software Engineer – Realtime Engine Technology – Reality Labs

CompanyMeta
LocationLos Angeles, CA, USA
Salary$70.67 – $208000
TypeFull-Time
DegreesBachelor’s
Experience LevelSenior

Requirements

  • Bachelor’s degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience.
  • 5+ years experience as an engineer developing features within 3D real-time interactive products
  • 5+ years experience with systems programming languages such as C++, Rust, or similar languages
  • Proven problem-solving skills and experience working independently and collaboratively
  • Effective communication and interpersonal skills

Responsibilities

  • Develop efficient and reusable systems that drive complex realtime interactive software
  • Build technologies that empower developers to create compelling experiences
  • Optimize and debug real-time systems to ensure smooth performance
  • Set a high quality bar to make our technology easy and delightful for developers to use
  • Engage in deep collaboration with partner teams to drive successful product outcomes

Preferred Qualifications

  • Experience building engine-level systems for 3D real-time interactive engines (Unity 3D, Unreal, Frostbite, or other/proprietary)
  • Experience building for virtual reality (Rift, Quest, VIVE, Valve Index, etc.) or mixed/augmented reality (HoloLens, Magic Leap, ARKit, ARCore etc.)
  • Experience developing SDKs or shared technology that balances the needs of multiple shipping products
  • Experience with performance optimization of real-time applications (CPU, GPU, Memory, etc.)
  • Deep understanding of one or more real-time engine components ( Rendering, Collision, Physics, Input Processing, Audio, Animation, Networking, etc.)
  • Strong understanding of 3D math, linear algebra and physics