Software Engineer – Realtime Engine Technology – Reality Labs
Company | Meta |
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Location | Seattle, WA, USA, Burlingame, CA, USA |
Salary | $56.25 – $173000 |
Type | Full-Time |
Degrees | Bachelor’s |
Experience Level | Junior, Mid Level |
Requirements
- 2+ years of C++ or similar programming languages.
- 2+ years experience creating software for games, real-time systems or other high performance computing environments
- 3D math experience including linear algebra and 3D geometry
- Knowledge of the fundamentals of computer architecture, including CPU data caching, SIMD instruction sets, and compiler code generation
- Track record of software development, including shipping one or more products using standard software development toolsets such as source control and continuous integration systems
- Applied mathematical, problem solving and optimization experience
- Communication experience and demonstrated experience working across disciplines to drive optimal solutions
- Currently has, or is in the process of obtaining a Bachelor’s degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience. Degree must be completed prior to joining Meta.
Responsibilities
- Architect efficient and reusable systems that drive complex real-time cross-platform applications.
- Build technologies and SDKs that empower developers to create compelling experiences for the Metaverse.
- Expand the reach of our products by integrating Meta’s technology into multiple platforms and frameworks.
Preferred Qualifications
- Experience in creating and adding new features to real-time game engines
- Experience in building games or game engines for mobile applications