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Software Engineer – Realtime Engine Technology – Reality Labs

Software Engineer – Realtime Engine Technology – Reality Labs

CompanyMeta
LocationSeattle, WA, USA, Burlingame, CA, USA
Salary$56.25 – $173000
TypeFull-Time
DegreesBachelor’s
Experience LevelJunior, Mid Level

Requirements

  • 2+ years of C++ or similar programming languages.
  • 2+ years experience creating software for games, real-time systems or other high performance computing environments
  • 3D math experience including linear algebra and 3D geometry
  • Knowledge of the fundamentals of computer architecture, including CPU data caching, SIMD instruction sets, and compiler code generation
  • Track record of software development, including shipping one or more products using standard software development toolsets such as source control and continuous integration systems
  • Applied mathematical, problem solving and optimization experience
  • Communication experience and demonstrated experience working across disciplines to drive optimal solutions
  • Currently has, or is in the process of obtaining a Bachelor’s degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience. Degree must be completed prior to joining Meta.

Responsibilities

  • Architect efficient and reusable systems that drive complex real-time cross-platform applications.
  • Build technologies and SDKs that empower developers to create compelling experiences for the Metaverse.
  • Expand the reach of our products by integrating Meta’s technology into multiple platforms and frameworks.

Preferred Qualifications

  • Experience in creating and adding new features to real-time game engines
  • Experience in building games or game engines for mobile applications