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Senior UX Designer

Senior UX Designer

CompanyScopely
LocationWashington, USA, Jackson Township, NJ, USA, Canada, Colorado, USA, New York, NY, USA
Salary$145000 – $220000
TypeFull-Time
Degrees
Experience LevelSenior

Requirements

  • 3+ years of experience specializing in Game UX development, with a track record of delivering features or initiatives from concept to implementation (experience working on mini-games or gameplay-heavy features preferred)
  • Confidence in navigating ambiguity, with the ability to identify next steps, recognize blockers, and take initiative to move work forward
  • A solutions-oriented mindset that goes beyond identifying problems, bringing thoughtful, creative problem solving to the table
  • A strong understanding of game development norms and pipelines, including how to design with technical constraints, implementation realities, and cross-discipline workflows in mind
  • A fit for a culture built on curiosity, improvement, creativity, and collaboration, paired with a genuine passion for both playing and making games that fuels thoughtful, player-centered design

Responsibilities

  • Own and deliver complete UX for new mini-game experiences, turning ideas into fully developed designs that deliver on the experience targets of the product.
  • Build deep knowledge of the game to effectively step into the player’s shoes and ground your design decisions in real player perspectives and experiences.
  • Find relevant references and comps, deconstructing to uncover inspiration and common pitfalls.
  • Visualize ideas by producing a range of design deliverables that communicate your thinking and design intent. This includes sketches, low to medium fidelity wireframes, user flows, and interactive UX prototypes.
  • Identify weak points in designs, gaps in thinking, and opportunities to better deliver on our goals by applying critical thinking and a sharp design eye to strengthen solutions.
  • Work closely with product teams and artists to refine ideas and stay aligned throughout development. Proactively share work, keep the right people informed, and provide relevant information when it’s needed.
  • Leverage feedback, data, and other insights to refine designs. Use them not just to react, but to reflect and make intentional improvements.
  • Support long-term product and UX consistency through your design work by drawing on developed knowledge of our design principles and patterns.

Preferred Qualifications

  • Experience working on mini-games or gameplay-heavy features preferred