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Senior Technical Artist
Company | PlayStation Global |
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Location | Santa Monica, CA, USA |
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Salary | $138200 – $172700 |
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Type | Full-Time |
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Degrees | |
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Experience Level | Senior |
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Requirements
- 5+ years of experience shipping a major title in a relevant role
- Expert proficiency in HLSL or GLSL shading languages
- Proficiency in Python and C++ programming languages, including debugging experience
- Strong artistic background and content development skills (can be texturing, lighting, VFX, or any other area where you have experience, but a strong artistic eye is a necessity!)
- Motivated and proactive self-starter, capable of growing in a highly dynamic environment
- Ability to manage tasks and responsibilities independently with little supervision
- Outstanding problem-solving, observation, and debugging skills, with a passion for discovering solutions even outside your area of expertise
- Excellent oral and written communication skills
Responsibilities
- Develop the team’s shader tech. Implement high-level features (examples: skin, cloth, wetness, and mud packages). Maintain low-level shader code organization and optimization
- Develop high-level lighting and post-processing features (examples: film grain, health effects, underwater rendering)
- Collaborate closely with graphics programming and our core tech teams on features that keep the game performant and achieve the highest visual standards
- Write well-architected code that can be built upon for years to come
- Support the content team in debugging issues with tools, assets, or framerate
- Spearhead the development of features, toolsets, and pipelines that meet various art department needs (environment, characters, VFX, etc.)
- Facilitate technology sharing between all art departments, ensuring alignment and efficiency
- Additional responsibilities may be assigned as needed
Preferred Qualifications
- Experience in other content creation software, as a user or tools developer (Houdini, Substance Designer, Substance Painter, etc.)
- Understanding of underlying mathematical principles in ML and familiarity with frameworks such as scikit-learn or PyTorch
- Proven experience with machine learning techniques (knowledge of machine learning techniques and their applications in animation, rigging, and shading is a significant advantage)
- Active contributor to industry publications, events, and educational outreach