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Senior Sound Designer III
Company | Tencent |
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Location | Irvine, CA, USA |
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Salary | $89640 – $186840 |
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Type | Full-Time |
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Degrees | |
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Experience Level | Senior |
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Requirements
- 5+ years of professional experience in AAA game audio with a minimum of one AAA title shipped as Senior Sound Designer or equivalent
- Proficiency in at least one DAW (preferably Nuendo or Reaper, with ProTools as a secondary option)
- Imaginative and creative use of audio production tools, foley performance and capture, props, and recording techniques to create high quality original content
- Expertise in interactive audio, sound design, recording and post production techniques
- Understanding of, and experience in creating and authoring real-time, parameter-controlled sounds such as vehicle engines, weather systems, ambiences
- Proven experience with the Wwise middleware tool (or proficiency in similar middleware)
- A grasp of logic and simple scripting methods for interactive audio implementation within a game engine
- Experience working with other departments and understanding their workflow
- Excellent communication, interpersonal and organizational skills
Responsibilities
- Design, edit, mix, master and implement immersive, next-gen audio content and systems to engage players and enrich game narrative with the goal to raise the bar in game audio
- Create and edit new sound effects and record real-world sounds using various recording techniques, professional audio editing tools, plug-ins, hardware and props both in the field and in the studio
- Implement and author interactive, real-time sound using middleware, scripting tools and/or in-engine to bring soundscapes to life
- Collaborate with audio engineers, other sound designers and departments to design and document audio systems, own and deliver on audio features
- Sound design and mix cinematic audio content to blend seamlessly with gameplay audio
Preferred Qualifications
- Experience working on environmental audio, sound propagation and 3D audio
- Familiarity and experience with the Unreal Engine
- Experience with music editing and implementation of interactive music
- Experience with dialogue/VO editing, mastering, implementation and localization