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Senior Sound Designer III

Senior Sound Designer III

CompanyTencent
LocationIrvine, CA, USA
Salary$89640 – $186840
TypeFull-Time
Degrees
Experience LevelSenior

Requirements

  • 5+ years of professional experience in AAA game audio with a minimum of one AAA title shipped as Senior Sound Designer or equivalent
  • Proficiency in at least one DAW (preferably Nuendo or Reaper, with ProTools as a secondary option)
  • Imaginative and creative use of audio production tools, foley performance and capture, props, and recording techniques to create high quality original content
  • Expertise in interactive audio, sound design, recording and post production techniques
  • Understanding of, and experience in creating and authoring real-time, parameter-controlled sounds such as vehicle engines, weather systems, ambiences
  • Proven experience with the Wwise middleware tool (or proficiency in similar middleware)
  • A grasp of logic and simple scripting methods for interactive audio implementation within a game engine
  • Experience working with other departments and understanding their workflow
  • Excellent communication, interpersonal and organizational skills

Responsibilities

  • Design, edit, mix, master and implement immersive, next-gen audio content and systems to engage players and enrich game narrative with the goal to raise the bar in game audio
  • Create and edit new sound effects and record real-world sounds using various recording techniques, professional audio editing tools, plug-ins, hardware and props both in the field and in the studio
  • Implement and author interactive, real-time sound using middleware, scripting tools and/or in-engine to bring soundscapes to life
  • Collaborate with audio engineers, other sound designers and departments to design and document audio systems, own and deliver on audio features
  • Sound design and mix cinematic audio content to blend seamlessly with gameplay audio

Preferred Qualifications

  • Experience working on environmental audio, sound propagation and 3D audio
  • Familiarity and experience with the Unreal Engine
  • Experience with music editing and implementation of interactive music
  • Experience with dialogue/VO editing, mastering, implementation and localization