Senior Pipeline Engineer
Company | Genies |
---|---|
Location | Los Angeles, CA, USA, San Mateo, CA, USA |
Salary | $125000 – $175000 |
Type | Full-Time |
Degrees | |
Experience Level | Senior |
Requirements
- Minimum 5 years of experience in the games, media, or interactive content industry in a technical or pipeline engineering role.
- Production experience in 3D content creation and graphics pipelines, including managing 3D assets, animation, and rendering.
- Demonstrated ability to bridge traditional DCC pipelines with new approaches involving automation, cloud-based processing, or user generated content.
- Advanced proficiency in Python for scripting, pipeline development, and package distribution.
- Familiarity with C++ and C# for extending DCC tools (e.g., Maya, Blender) or real-time engines (e.g., Unity, Unreal).
- Experience designing and building APIs, particularly RESTful endpoints.
- Strong understanding of backend systems, including asynchronous processing, queue architectures, and database integration.
- Experience with DevOps tools and workflows, including version control (e.g., GitHub), CI/CD pipelines (e.g., Jenkins), and environment management (e.g., Docker, Virtualenv).
- Some familiarity with AWS services, such as Lambda, S3, and related SDKs.
- Comfortable working across Windows, macOS, and Linux platforms.
Responsibilities
- Design and evolve our 3D content pipeline, bridging traditional DCC-based workflows (e.g., Maya, Blender, Substance) with a modern, cloud-native pipeline built for scale, automation, and external contributors.
- Drive pipeline initiatives end-to-end, including scoping, technical planning, and securing the right resources to meet aggressive production goals.
- Build and maintain scalable asset management and processing tools that support a hybrid environment with locally authored assets and remote, AI-assisted, or UGC content.
- Provide and coordinate front-line support for asset tracking, asset ingestion, and asset triaging from art authoring to game integration.
- Identify opportunities to modernize legacy workflows, introducing cloud-based solutions, automation, and asynchronous processing wherever impactful.
- Anticipate cross department needs and work to improve efficiency.
- Collaborate closely amongst Content, Engineering & Avatar Technology teams to improve automated systems for processing internal and external assets (UGC).
Preferred Qualifications
-
No preferred qualifications provided.