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Senior Outsource Supervisor – Environment – Unannounced Project

Senior Outsource Supervisor – Environment – Unannounced Project

CompanyBlizzard Entertainment
LocationIrvine, CA, USA, Albany, NY, USA
Salary$80800 – $149400
TypeFull-Time
Degrees
Experience LevelSenior

Requirements

  • 5+ years of outsourcing management or equivalent experience in game development.
  • Proven ability to collaborate with internal and external artists to deliver industry-leading environment art.
  • Strong foundation in traditional art principles, with expertise in light, shade, color, and detail.
  • Proficient in hard-surface modeling, foliage/organics, PBR materials, and level art kit creation.
  • Intermediate to senior-level experience with AAA game engines and content pipelines.
  • Exceptional communication, documentation, and team collaboration skills.
  • Ability to create detailed visual references, procedures, and engine requirements for external teams.
  • Passion for mentoring artists to maximize project impact.

Responsibilities

  • Project domain owner for external environment art production
  • Defines outsourcing strategies, vendor selection criteria, and negotiates contracts.
  • Collaborate with internal and external art teams to ensure high-quality environment art under the guidance of the Outsource Director.
  • Provide clear, actionable feedback from concept to final 3D execution, ensuring consistency, efficiency, and alignment with the project’s art direction.
  • Maintain best practices, quality control, and a cohesive visual style across all environment assets.
  • Review, implement, and refine incoming and outgoing assets to support outsourcing workflows.
  • Mentors and develops mid-level and junior team members, often shaping departmental processes.
  • Leads internal and external teams through ambiguous or high-impact situations to ensure seamless collaboration and delivery.
  • Contribute pipeline and workflow improvements to meet internal project needs.
  • Partners with art directors, leads, production, and design teams to deliver project goals.

Preferred Qualifications

  • Deep passion for game development and familiarity with Blizzard’s visual style.
  • Strong organizational skills and experience as a lead artist or mentor.
  • Knowledge of Blizzard game aesthetics and a desire to push creative boundaries.
  • Proficiency with the use of production tracking tools such as Shotgrid / JIRA / Airtable.