Senior Manager – Game Design – League of Legends – Seasons
Company | Riot Games |
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Location | Los Angeles, CA, USA |
Salary | $Not Provided – $Not Provided |
Type | Full-Time |
Degrees | |
Experience Level | Senior, Expert or higher |
Requirements
- 8+ years of experience in game design roles in game development.
- 3+ years of experience as a leader in a game design organization.
- Experience working as a developer on a team based PVP game.
- Experience in managing a significant team of designers.
- Demonstrated and substantial experience recruiting new designers.
- Experience working in a “games as a service” environment.
Responsibilities
- Lead game design for the Seasons mission, ensuring the vision, strategy, and execution of all seasonal live service updates align with player expectations and Riot’s design values.
- Guide and mentor a team of designers, setting clear goals, providing continuous feedback, and fostering an environment of creativity, innovation, and professional development.
- Ensuring design craft standards are upheld across League of Legends, contribute to Design Department processes and rituals, leveling up our approach to things like recruiting, performance assessment and knowledge sharing.
- Collaborate with cross-functional teams—including art, product management, engineering, and publishing—to craft resonant seasonal experiences that keep players engaged throughout the year.
- Drive the end-to-end design pipeline for seasonal content, from early concepting to post-launch iteration, ensuring a smooth and efficient workflow that meets high-quality standards.
- Balance player feedback, data insights, and business objectives to make informed design decisions that deliver on League of Legends’ promise of competitive and rewarding gameplay.
- Represent and advocate for the design discipline both internally to other teams and externally to players.
- Build positive relationships across other teams at Riot in shared gameplay spaces.
Preferred Qualifications
- Strong knowledge and intimate understanding of the League of Legends game experience and what approaches to design best meet its players’ needs.
- Experience working on MOBA or competitive multiplayer titles, with an understanding of core gameplay loops and player motivations.
- Comfort with data analysis and the ability to leverage insights from user research, telemetry, and other metrics to inform design decisions.
- Experience managing managers.