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Senior Dialogue Designer
Company | Naughty Dog |
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Location | Santa Monica, CA, USA |
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Salary | $60 – $75 |
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Type | Full-Time |
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Degrees | |
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Experience Level | Senior |
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Requirements
- 5+ years game audio experience with at least 1-2 shipped AAA credit(s)
- Detailed understanding of naturalistic dialogue timing, pacing, and flow
- Strong scripting skills and experience with languages such as Lua, Python, etc.
- Enjoy being a teammate, exhibit an open and collaborative approach to their work.
- Excellent communication skills; Able to give and request assistance with problems and issues across the development team
- Strong problem-solving skills; Able to accurately assess issues and formulate creative solutions, whether design or technical
- Outstanding organization and documentation skills; Able to work with large amounts of assets, provide clear naming convention and detailed tracking
- Extraordinary team attitude and being receptive to changes and direction in this dynamic atmosphere
Responsibilities
- Coordinating and implementing dialogue for the following: Gameplay/Story dialogue scenarios, In-game cinematics, NPC AI driven dialogue systems, Non-verbal vocal exertion tagging on animations
- Creatively iterate on the design and polishing the gameplay experience by collaborating closely with writers, animators, designers, and programmers.
- General scripting support for the rest of the dialogue team such as creating script functions, debugging scripts, and prototyping gameplay.
- Work within a level editor to implement scripting regions, spawners, and other markup.
- Provide detailed feedback on writing for systemic dialogue cohesion, consistency, and character arc
- Be a growing expert on features that you own or share
- Assign and review the work of mid-and associate-level team members where appropriate
Preferred Qualifications
- Demonstrable programming skills (C++, C#, etc.)
- Previous advanced experience with various forms of linear/interactive narrative media
- Experience with audio design/editing
- Knowledge of DAWs and/or digital audio theory