Senior Combat Designer
Company | Meta |
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Location | Burlingame, CA, USA, Austin, TX, USA, Remote in USA |
Salary | $137000 – $193000 |
Type | Full-Time |
Degrees | |
Experience Level | Senior |
Requirements
- 5+ years of experience working as a Designer in a game studio.
- Experience working as a combat and enemy designer on a large-scale shipped title.
- Experience in Unreal Engine development, including blueprint scripting.
- Experience collaborating across disciplines to implement polished, high quality features.
- Proven problem-solving experience, adept at creating innovative solutions to complex design problems.
Responsibilities
- Work directly with the Creative Director to lead the moment-to-moment design, pacing and flow for core combat systems – including the development of innovative VR player and enemy actions, systems for managing spawning and encounters, considerations for player skill level and fun factor.
- Implement prototype gameplay examples using the UE5 editor, including blueprint scripting.
- Work closely with content and engineering teams on final gameplay implementation to ensure the design goals are realized.
- Troubleshoot and resolve technical issues related to gameplay and general design implementation.
- Work with the production group to develop milestone goals and planning, identifying tasking, time estimates, and blockers to the team’s work.
- Keep up-to-date with the latest Unreal technology and VR development techniques necessary to perform assigned tasks.
- Cleanly execute and complete tasks in a timely fashion.
Preferred Qualifications
- Experience with VR.
- In-depth knowledge of content development tools.
- Experience developing AAA console and/or VR products.
- Experience generating milestone goals and tasking for their team.