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Senior Artist – Character

Senior Artist – Character

CompanyWarner Bros.
LocationSalt Lake City, UT, USA
Salary$Not Provided – $Not Provided
TypeFull-Time
Degrees
Experience LevelSenior

Requirements

  • A minimum of 5 years of experience in 3D character modeling, preferably within the video game industry or a combination of education and experience.
  • A compelling portfolio that exhibits a range of character work and a mastery of modeling techniques.
  • Proficiency in 3D modeling and texturing tools like Maya, ZBrush, and Substance Painter.
  • Experience with game engines such as Unreal Engine 4/5.
  • Strong grasp of character anatomy, proportions, and dynamic posing.
  • Exceptional communication skills and a talent for problem-solving.
  • Ability to manage time effectively and meet production schedules.

Responsibilities

  • Craft high-quality 3D character models in alignment with the project’s artistic vision and technical constraints.
  • Develop character concepts in collaboration with the Art Director, ensuring they fit the game’s aesthetic and narrative ambitions.
  • Sculpt detailed high-poly models and optimize low-poly versions for real-time game engine integration.
  • Liaise with riggers and animators to guarantee that character models are rigged for optimal deformation and functionality.
  • Produce textures and shaders for characters, achieving the desired look, whether photo-realistic or stylized.
  • Participate in developing character art pipelines and adhere to modeling guidelines.
  • Support and assist team members, promoting a culture of learning and collaboration.
  • Stay updated on the latest industry trends and tools that could influence character modeling processes.
  • Work with the production team to meet project milestones and deadlines.

Preferred Qualifications

    No preferred qualifications provided.