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Researcher III – Central User Research

Researcher III – Central User Research

CompanyRiot Games
LocationLos Angeles, CA, USA
Salary$Not Provided – $Not Provided
TypeFull-Time
DegreesBachelor’s
Experience LevelMid Level

Requirements

  • Bachelor’s degree in Psychology, Anthropology, Human-Computer Interaction, or a related discipline plus 4 years of relevant research experience in game development
  • Experience in user research, especially in testing methods that yield useful qualitative sentiment (i.e. discussions, IDI), quantified sentiment (i.e. surveys), and direct observation of behaviors (i.e. think aloud)
  • Experience running playtests in a variety of paradigms potentially including moderated testing, unmoderated testing, focused feature-specific testing, holistic and longitudinal testing, and more complex or constrained testing paradigms
  • Trusted to operate independently regardless of structure, owns larger problems/projects/workstreams
  • Ability to work collaboratively with others
  • Experience synthesizing and presenting data for maximum impact and understanding
  • Experience designing and performing basic survey research

Responsibilities

  • Drive user research efforts on game teams in partnership with production & design leadership on high complexity, ambiguous problem spaces to help direct the experience of our new games, systems, and features
  • Construct and perform labs, studies, and surveys – sometimes with novel or complex methodologies – designed to answer business, design, development, and usability questions
  • Be an advocate for our players and provide strategic guidance about their wants, needs, and behaviors
  • Meaningfully contribute to discussions on the best way to conduct and improve testing and audience research work for games in development
  • Help to drive operational best practices and craft standards for how we use user research in RDS Office
  • Share your results with game and RDS leadership in clear, illustrative presentations that drive meaningful change
  • Mentor other researchers, helping them learn from your experiences

Preferred Qualifications

  • Experience conducting games user research during the early stages of the development life cycle particularly incubation, prototype, and pre-production
  • Familiarity with audience research including methods for identification and definition (larger scope qual, larger scale/scope quant, MROC, segmentation, persona development)
  • Familiarity with basic statistical methods for data analysis (regressions, correlations, factor analyses)
  • Familiarity with qualitative methods and analysis
  • Experience leading complex projects with multiple collaborators and work streams
  • Experience managing vendors
  • Experience working with leadership at the “team of teams” level on strategic and operational problems