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Product Designer II – Progression and Loyalty Programs

Product Designer II – Progression and Loyalty Programs

Company PrizePicks
LocationAtlanta, GA, USA
Salary$Not Provided – $Not Provided
TypeFull-Time
Degrees
Experience LevelMid Level, Senior

Requirements

  • 4-7+ years of experience in product design, ideally focused on video games, sports gaming, or other products that tie together diverse, multi-product ecosystems in ways that drive player retention and loyalty
  • Strong portfolio showcasing creativity, out-of-the-box thinking, data-informed design solutions and measurable business impact
  • Knowledge of designing multi-product ecosystems that drive player engagement and loyalty
  • A deep understanding of growth metrics, user behavior, and design’s role in driving acquisition, retention, and monetization
  • Exceptional collaboration skills that inspire cross-functional teams and drive focus and alignment
  • Experience in native mobile app design with a solid understanding of patterns and standards from Apple’s Human Interface Guidelines (HIG) and Google’s Material Design, as well as contributions to a design system
  • Strong animation skills, with experience using tools like Rive to create dynamic, engaging, and interactive designs that elevate the user experience
  • Excellent storytelling and communication skills, able to present design concepts clearly and persuasively to stakeholders
  • A detail-oriented and iterative approach to problem-solving, leveraging research and testing to refine solutions
  • Humility, emotional intelligence, low ego, and ability to thrive in environments where 0-1 thinking and navigating ambiguity is required

Responsibilities

  • Partner with product managers, marketers, and other key stakeholders to create designs for innovative progression systems that enhance player experiences
  • Create intuitive, data-driven designs that optimize the end-to-end user journey, including onboarding, retention, and re-engagement flows
  • Iterate rapidly on designs and prototypes based on user feedback and A/B testing outcomes
  • Design and test scalable, flexible, and reusable UI/UX patterns that align with our brand while driving key business metrics
  • Leverage qualitative and quantitative research to inform and validate design decisions
  • Act as a thought leader and advocate for integrating gamified elements across our products and across the organization, communicating your design rationale to stakeholders clearly and persuasively
  • Collaborate with engineers to ensure seamless implementation of your designs and adherence to best practices
  • Bring designs and experiences to life with animations (experience with Rive is preferred) to add polish and elevate the user experience

Preferred Qualifications

    No preferred qualifications provided.