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Lead Gameplay Engineer
Company | Tencent |
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Location | Irvine, CA, USA |
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Salary | $110160 – $230040 |
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Type | Full-Time |
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Degrees | |
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Experience Level | Senior, Expert or higher |
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Requirements
- Experience bringing multiple large-scale game titles to completion on PC and consoles
- 7+ years of professional game programming experience
- Experience managing direct reports
- Experience performing in a senior or principal software engineering role or equivalent
- Ability to collaborate with other engineers, designers, artists and other game developers
- Ability to work well in a fluid, changing environment as creative challenges evolve
- Deep knowledge of gameplay systems involving AI, animation, physics, and character-related systems from engine to game
- Expert in C++, debugging, and 3D mathematics
- Enjoy working closely with creative and technical team members
- Value lean, simple, efficient, well-tested code
- Strong written and verbal communication skills
Responsibilities
- Work with and lead a gameplay engineering team to craft development of innovative gameplay content systems and experiences
- Work with design and production and engineering leadership to manage the gameplay schedule and backlog
- Implement, debug and optimize gameplay systems in C/C++ and other languages
- Author lean, high-performance, maintainable code
- Cultivate strong cross-disciplinary working relationships based on honesty and transparency among various departments within the studio
- Provide technical leadership across multiple gameplay systems and features
- Mentor, develop, and learn from engineering colleagues
- Be a leadership resource for engineers across the entire gameplay team
- Help build and maintain an open and energetic team culture
- Conduct regular one-on-one meetings with team members to provide guidance, feedback, and support their professional development
- Participate in the recruitment and onboarding of new team members, ensuring a diverse and skilled team that aligns with project requirements
- Facilitate team-building activities to promote a positive and collaborative working environment
Preferred Qualifications
- Experience working either AAA proprietary engines or third party engines like Unreal and Unity
- Experience with game console hardware
- Understanding of game asset pipelines