Editor-In-Chief – Unpublished R&D Product
Company | Riot Games |
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Location | Los Angeles, CA, USA |
Salary | $Not Provided – $Not Provided |
Type | Full-Time |
Degrees | |
Experience Level | Expert or higher |
Requirements
- 10+ years experience in product strategy, content strategy, communications, or community management
- 7+ years experience with gaming audiences, especially in games, interactive media, sports or entertainment
- 5+ years of leading a team (either directly or accountable for) towards shared outcomes
- Intimate knowledge of the global games landscape, current competition, innovations, trends, and ever-evolving player expectations
- Well-versed in leading cross-disciplinary teams and able to influence stakeholders
- Excellent communicator – verbal and written
- Deep experience creating and communicating communications strategies that span across multiple platforms and delivery channels
- Experience across PC and console platforms, mobile a plus
- Citizen of the internet – you’re an autodidact and create time to understand what conversations are happening and how we can engage on behalf of our audience
- Passion for international youth culture
Responsibilities
- Bring clarity and alignment to Riot’s understanding of the player community/ies the game is serving at launch and into the future
- Develop actionable content and ecosystem strategies to achieve outcomes that are good for players, player community health, and the game’s viability
- Partner with the Publishing Lead to determine what investments are required to execute content and ecosystem strategies with organizational design, internal Riot and external to Riot partnerships
- Build and lead a matrixed team of player communications, community, influencer, social, and content planners across the game ecosystem/experience to ensure we have a clear player journey, clear takeaways, and clear narrative for players month over month and day to day
- Act as ‘editor in chief’ leading up to launch and beyond for the day to day player experience: Drive alignment with the vision of the holistic player experience across game, sport, entertainment, community content, and any other relevant player touchpoints with the broader product experiences
- Partner with Publishing Lead and Brand Lead to build a holistic, curated, ecosystem calendar and ensure product and brand goals are met in day to day narrative
- Work in partnership with Esports leaders to determine the role of competitive play within the player community and align a matrixed team around cascading outcomes
- Build a ‘player comms/community’ newsroom in preparation for live-service to ensure monthly/daily/hourly connectivity with our audiences
- Ensure *all* content shipped to players falls within a defined player experience as defined by the game’s leadership team
- Inform ongoing product and brand planning by representing the player community landscape
- Define strategic opportunity spaces for dev-to-player communications and to create content or highlight community content
- Maintain open communication and visibility with the product team and publishing team on what matters most for players, including daily/weekly monthly/quarterly reporting on community sentiment
- Help the game leadership team understand ‘The Why’ behind player sentiment along with solutions to address any risks
- Stay deeply connected to the game’s player and community/ies to ensure our matrixed teams are communicating and reacting to what matters most for any given moment
Preferred Qualifications
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No preferred qualifications provided.