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Contract 3D Technical Artist for VR App

Contract 3D Technical Artist for VR App

CompanyUdemy
LocationSan Francisco, CA, USA
Salary$Not Provided – $Not Provided
TypeFull-Time
Degrees
Experience LevelMid Level, Senior

Requirements

  • Proven experience as a Technical Artist in VR or gaming/experiences.
  • Expert-level Unreal Engine skills, especially in scene assembly, lighting, and performance optimization.
  • Deep understanding of VR performance constraints and rendering pipelines for Meta Quest 2/3.
  • Experience working with Meta’s Unreal Engine plugins.
  • Strong knowledge of shaders, materials, and VFX creation.
  • Ability to problem-solve and collaborate with both developers and artists.

Responsibilities

  • Collaborate closely with developers and Udemy’s creative team to implement visually polished, performant VR environments.
  • Translate 3D assets and environment designs into immersive VR scenes in Unreal Engine.
  • Work with shaders, materials, lighting, and VFX to achieve a semi-realistic or realistic aesthetic.
  • Optimize assets and rendering for Meta Quest 2/3, ensuring performance and frame rate targets are met.
  • Help integrate interactive elements on stage (lighting, mic setup, crowd reactions, etc.).
  • Assist with light scripting and debugging tools to allow for scenario customization.

Preferred Qualifications

  • Experience in educational or training simulations.
  • A portfolio demonstrating realistic visual work in VR.
  • Familiarity with speech simulation or crowd environments.