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Cinematic Assembly Animator
Company | Naughty Dog |
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Location | Santa Monica, CA, USA |
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Salary | $57.69 – $72.12 |
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Type | Full-Time |
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Degrees | |
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Experience Level | Junior, Mid Level |
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Requirements
- Experience with character animation using Maya
- Should be Proficient using Maya’s Time Editor
- Basic understanding of scripting
- Technically proficient, able to grasp new processes and workflows quickly
- Be a creative, innovative problem solver
Responsibilities
- Assembling cinematic scenes with characters/sets/props
- Loading character mocap data as Time Editor clips
- Updating the timing for iterative editorial passes
- Creating necessary assets to build cinematic animations into the game engine
- Debugging issues that may arise either in Maya or in Engine to ensure we maintain efficient workflow for the team
- Potential to also support the cinematography team with rough layout of cameras for scenes (skill set depending)
- Potential support of Facial performance solving
Preferred Qualifications
- Experience with animation production for games
- Have experience working on cut scenes and/or interactive animation
- Have experience using nonlinear animation editors (Time Editor, Story tool (mobu), etc.)
- Experience animating realistic humans, including facial animation