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Camera Specialist – Gameplay

Camera Specialist – Gameplay

CompanyUbisoft
LocationMontreal, QC, Canada
Salary$Not Provided – $Not Provided
TypeFull-Time
Degrees
Experience LevelSenior

Requirements

  • At least 5 years’ experience in video game level design and production, game design or other relevant experience (having worked on a AAA game is an asset)
  • Have a good understanding of the 3Cs (Camera, Control, Character)
  • Good knowledge of game engines and 3D software (3DS Max, Maya, Motion Builder…)
  • Be able to solve problems related to camera tracking, action continuity and technical issues that may arise
  • Good artistic vision and a well-developed 3D spatial sense
  • Work as part of a team and collaborate with multidisciplinary teams
  • User-oriented, critical and analytical.

Responsibilities

  • In collaboration with the creative and level design directors, develop the style and role of the cameras in the overall game experience
  • Be familiar with the script to understand the emotions that should be conveyed to the player
  • With level designers, analyse the gameplays to assess the best shots and provide a better player experience
  • Work with programmers to assess the proper functioning of the cameras
  • Have the level design PM and/or creative director validate the work to ensure that it is in line with project guidelines
  • Whenever necessary, assist animators in animating the cameras for the cinematic scenes
  • Correct the camera bugs entered into the database by testers
  • Carry out all other related tasks.

Preferred Qualifications

  • Having worked on a AAA game is an asset