Audio Software Engineer – Applied Scientist
Company | Meta |
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Location | Burlingame, CA, USA, Redmond, WA, USA, New York, NY, USA |
Salary | $70.67 – $208000 |
Type | Full-Time |
Degrees | Bachelor’s, PhD |
Experience Level | Senior, Expert or higher |
Requirements
- Bachelor’s degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience
- 5+ years software development experience in industry settings or PhD with 2+ years of experience
- 3+ years relevant audio software engineering experience in industry settings
- C or C++ experience, including use of C++11/14/17 features
- Communication experience and demonstrated experience working across disciplines to drive optimal solutions
Responsibilities
- Collaborate in a team environment across multiple scientific and engineering disciplines, making the architectural tradeoffs required to rapidly deliver software solutions
- Create clean readable code, debug complex problems, prioritize ruthlessly and get things done with a high level of efficiency
- Learn constantly, dive into new areas with unfamiliar technologies, and embrace the ambiguity of problem solving
- Develop audio software for a variety of consumer products and devices
Preferred Qualifications
- Expertise in audio signal processing and auditory perception, both classical and machine learned techniques
- Experience with audio stack including codecs, audio capture/render, and network compensation/jitter buffer
- Proven track record of innovation as demonstrated by products shipped, publications and/or patents
- Experience with GenAI