Artiste VFX Senior Avancé.e / Senior Advanced VFX Artist
Company | Warner Bros. |
---|---|
Location | Montreal, QC, Canada |
Salary | $Not Provided – $Not Provided |
Type | Full-Time |
Degrees | |
Experience Level | Senior, Expert or higher |
Requirements
- 10+ years of experience in creating VFX for video games and having worked on published AAA titles.
- Having a portfolio/website demonstrating your artistic skills.
- Proven understanding of hardware constraints and mastery of techniques to overcome them.
- Proven mastery of game engines and their VFX features, as well as related software such as Maya, Houdini, 3Ds Max, Photoshop, etc.
- Excellent knowledge of the Unreal Engine 4 or 5 game engine and Niagara is a highly desirable asset.
- Active interest in the advancement of VFX trends and techniques.
- Strong understanding of shader technology.
- Ability to quickly learn and adapt to new technologies.
- Motivation and ability to work in a collaborative environment.
- Ability to solve problems creatively, with focus and results-oriented thinking.
- Strong artistic sense.
- Knowledge of video games and passion for the industry.
Responsibilities
- Work with Art Director and feature teams to elevate the game experience by designing and creating real-time particle effects across the scope of the game.
- Develop creative direction regarding VFX techniques and style to maintain consistency throughout the user experience.
- Work with multiple feature teams to assess and prioritize their requirements.
- Collaborate with tools and tech team to enhance VFX pipeline.
- Research and prototype new techniques as required and share knowledge within the team.
- Act as a mentor to other team members, participate actively in creating an open constructive feedback environment and support the adherence to best practices amongst your peers.
Preferred Qualifications
- Having experience in co-development and/or with teams established in more than one location is an asset.