AR/VR Systems Architect – Multimedia Systems
Company | Qualcomm |
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Location | San Diego, CA, USA |
Salary | $122500 – $183700 |
Type | Full-Time |
Degrees | Bachelor’s, Master’s, PhD |
Experience Level | Senior, Expert or higher |
Requirements
- Bachelor’s degree in Engineering, Information Systems, Computer Science, or related field and 2+ years of Systems Engineering or related work experience.
- Master’s degree in Engineering, Information Systems, Computer Science, or related field and 1+ year of Systems Engineering or related work experience.
- PhD in Engineering, Information Systems, Computer Science, or related field.
Responsibilities
- Identifying, understanding, and documenting use cases and implementations of VR and related technologies
- Leading technology, hardware, and software experts to translate use case requirements into implementation specifications
- Driving system level on-target profiling to inform forward architecture definition
- System level use case modeling to validate power and performance KPIs and optimize architecture definition
- Defining and executing HW-SW partitioning analyses
- Defining and executing HW-SW feature analysis to optimize for power and performance
- Collaborating with technology experts to drive strategic direction in cross-functional AR/VR related areas
Preferred Qualifications
- Master’s degree and/or PhD in Engineering, Information Systems, Computer Science, or related field.
- 8+ years experience in HW architecture/design with emphasis on areas listed above
- Proven experience in conducting architectural trade-offs, power/performance analysis and/or SW-HW trade-offs
- Extensive knowledge of graphics pipeline, computer vision pipelines, machine learning methods and/or camera pipelines
- Experience with system level modeling (performance and/or power)
- Outstanding problem-solving skills
- Outstanding communication skills
- C/C++ and/or Python