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AI Perception Engineer

AI Perception Engineer

CompanyBifrost AI
LocationUnited States
Salary$Not Provided – $Not Provided
TypeFull-Time
Degrees
Experience LevelMid Level, Senior

Requirements

  • 4+ years experience in customer-facing engineering, with hands-on expertise in computer vision and machine learning. (2-4 can apply too)
  • Deep understanding of Python, computer vision libraries (e.g., OpenCV, PyTorch), and experience in building AI/ML models.
  • Excellent communication and presentation skills, able to distill complex technical concepts into actionable insights for non-technical stakeholders.
  • Strong problem-solving skills, with a drive to understand the customer’s needs and develop innovative solutions.
  • Experience collaborating with product and engineering teams, ensuring that customer feedback is integrated into future development.

Responsibilities

  • Work closely with customer teams to identify the root of their technical problems and figure out the best solutions using Bifrost’s AI capabilities.
  • Develop and deploy perception and computer vision models tailored to solve unique customer challenges.
  • Bridge the gap between customer needs and internal engineering/product teams to design, refine, and integrate AI-driven solutions that exceed customer expectations.
  • Serve as a key technical advisor throughout the sales engagement process, understanding customer workflows and advocating for Bifrost’s solutions.
  • Continuously collaborate with product, AI, and engineering teams to improve our platform based on real-world feedback and use cases.
  • Present product demonstrations, Proofs-of-Concept (POCs), and share insights with customer stakeholders ranging from engineers to executives.
  • Become a recognized voice of the company in the industry, representing Bifrost at live/virtual events, meetups, and within technical communities.

Preferred Qualifications

  • Bonus: Experience with Unreal or Unity gaming engines.
  • Bonus: Prior experience working in DevRel, technical evangelism, or forward-deployed roles.
  • Bonus: Familiarity with 3D tools like Unreal Engine, Unity, or similar, and a willingness to engage with simulation and 3D asset modification when needed (Blender knowledge is a plus).