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GPU Architect

GPU Architect

CompanyIntel
LocationAustin, TX, USA, Santa Clara, CA, USA, Hillsboro, OR, USA, Folsom, CA, USA, Phoenix, AZ, USA
Salary$161230 – $227620
TypeFull-Time
DegreesBachelor’s, Master’s, PhD
Experience LevelSenior

Requirements

  • Bachelor’s degree in Electrical/Computer/Software Engineering, Computer Science or any related field with 5+ years of relevant experience
  • OR Master’s degree in Electrical/Computer/Software Engineering, Computer Science or any related field with 3+ years of relevant experience
  • OR PhD in Electrical/Computer/Software Engineering, Computer Science or any related field with 1+ years of relevant experience
  • Experience in GPU and/or CPU design
  • Experience in Architecture/Microarchitecture
  • Experience in low power design
  • Experience in performance analysis and attainment

Responsibilities

  • Develops and drives end-to-end GPU architecture specifications across graphics, compute, media, or display for highly optimized, modular, and scalable GPU
  • Conducts competitive analysis and standards efforts, industry trends, and customer requests to develop hardware and software feature roadmap meeting platform needs
  • Ensures interoperability of hardware and software throughout the product life cycle
  • Drives GPU functionality, connectivity, configuration, performance, timing, power, and area goals
  • Evaluates feasibility tradeoffs and explores and defines new approaches and novel architectures for GPU
  • Delivers optimized GPU for multiple segments spanning from ultralow power through client and into high performance GPU, supercomputer, and customized GPU offerings
  • Develops testing approach and preliminary test plans, performs behavioral and/or performance modeling of new features and configurations, and conducts analysis of results using advanced statistics and data predictions for benchmarking and determining ROI of areas for improvement
  • Provides experimental/proofofconcept changes for proposing design alternatives meeting performance, power, area, and timing constraints
  • Reviews, challenges, and influences crossfunctional roadmaps and defines technology targets for future GPUs
  • Collaborates with architects, design engineers, verification engineers, and research teams to improve the overall design of GPU and overcome performance bottlenecks and constraints
  • Works hand-in-hand with pre-silicon and post-silicon teams to debug, root cause, and identify workarounds and solutions for critical failures.

Preferred Qualifications

  • Graphics and 3D programming
  • Experience in AI/ML algorithms
  • Experience in ISA (Instruction Set Architecture) definition
  • Expertise in C++, Python, RTL design