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Environment Artist

Environment Artist

CompanyThat’s No Moon Entertainment
LocationLos Angeles, CA, USA
Salary$85000 – $105000
TypeFull-Time
Degrees
Experience LevelJunior, Mid Level

Requirements

  • Understanding of environment modeling and world building techniques
  • Modeling skills in any of the following packages: Maya, 3ds Max, Blender, and ZBrush
  • (Bonus) Unreal Engine, Houdini, and Substance Painter experience
  • (Bonus) Experience or interest in assembling or using scan libraries
  • (Bonus) Experience with crafting or modifying foliage

Responsibilities

  • Build polished cinematic and in-game environments and assure the highest quality and efficiency using industry standard 3D modeling packages and Unreal
  • Work closely with Material Artists and Level Designers, crafting compelling spaces from rough layout through set dressing
  • Collaborate with all facets of art, game design and tech art to develop and improve the environment pipelines from prop creation and scan acquisition to final in-game polish and optimization

Preferred Qualifications

  • Self-motivated and able to work well in a multi-discipline team environment
  • Phenomenal teammate invested in the success and development of outstanding environments
  • Able to communicate effectively, give feedback and direction as well as adapt to creative and art direction