Staff Engineer – Monopoly GO
Company | Scopely |
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Location | Remote in USA, Culver City, CA, USA, Remote in Canada |
Salary | $169600 – $253000 |
Type | Full-Time |
Degrees | |
Experience Level | Senior, Expert or higher |
Requirements
- Deep experience in backend engineering, with a focus on high-scale (20M+ DAU) dynamic workloads
- Expertise in C# development
- Strong experience with datastores such as DynamoDB, and Redis
- Solid understanding of system architecture, including distributed systems and microservices
- Exceptional problem-solving skills and attention to detail
- Strong verbal and written communication skills
- Able to work independently with minimal supervision, as well as in a team environment
Responsibilities
- Design, develop, and implement scalable backend systems to support Monopoly GO!
- Work collaboratively with a global team of engineers, designers, and product managers
- Develop and maintain high-scale, high-availability distributed systems
- Ensure our game’s reliable, safe, and high-velocity development and deployment to a global audience
- Implement best practices for infrastructure security, robustness, and observability
- Optimize and tune system performance for maximum efficiency
Preferred Qualifications
-
No preferred qualifications provided.