Audio Designer/Technician
Company | HoYoverse |
---|---|
Location | Vancouver, BC, Canada |
Salary | $Not Provided – $Not Provided |
Type | Full-Time |
Degrees | Associate’s |
Experience Level | Senior |
Requirements
- College/CEGEP
- 5 years or more of experience in audio design for video games
- Proven experience in audio design for video games, with a strong portfolio demonstrating expertise in sound design for combat scenarios
- Proficiency in using audio tools and software, including Wwise, Unreal Engine, and various sound editing platforms
- Solid understanding of audio production techniques and a keen ear for detail
- Strong communication skills, with the ability to collaborate effectively within a multidisciplinary team
- Ability to manage multiple tasks and projects in a fast-paced environment, ensuring high standards of quality and creativity.
Responsibilities
- Design and create soundscapes and audio assets focused on enhancing combat gameplay.
- Use audio consoles and sound editing software to produce high-quality sound effects.
- Integrate audio assets into game engines such as Wwise and Unreal Engine.
- Collaborate with sound effects specialists and game designers to develop the audio vision.
- Participate in creative discussions to brainstorm and refine audio concepts.
- Plan and manage the production schedule for audio assets, meeting project deadlines.
- Document and manage audio resources, tools, and workflows.
- Conduct playtests to evaluate audio integration within the game.
- Gather and implement feedback to optimize sound quality and performance.
Preferred Qualifications
-
No preferred qualifications provided.