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Senior Game Designer – Unannounced

Senior Game Designer – Unannounced

CompanyPeopleFun
LocationWashington, USA, Oregon, USA, California, USA, Texas, USA, Jackson Township, NJ, USA, Florida, USA, Nevada, USA, Georgia, USA, Concord, NH, USA, Minnesota, USA, Colorado, USA, Rhode Island, USA, Maryland, USA, Massachusetts, USA, Illinois, USA
Salary$90000 – $160000
TypeFull-Time
Degrees
Experience LevelSenior

Requirements

  • 5+ years of professional game design experience, ideally with 1–2 shipped F2P mobile titles.
  • Track record of taking early-stage game ideas from pitch to prototype.
  • Strong understanding of game systems, loops, player progression, and retention drivers.
  • Ability to dissect games analytically and communicate findings clearly.
  • Excellent cross-functional collaboration and communication skills.
  • Comfortable working in ambiguous, fast-moving environments.
  • Deep understanding of the casual mobile puzzle space and related genres.

Responsibilities

  • Design and collaborate in prototyping gameplay systems for new mobile game ideas in the casual puzzle space.
  • Pitch new game concepts informed by market benchmarks and player motivations.
  • Deconstruct top-performing games and identify actionable insights for differentiation or refinement.
  • Translate ideas into clear documentation, wireframes, and feature specs.
  • Work closely with artists, engineers, and product management to bring features to life in prototype form.
  • Iterate fast using data, internal feedback, and playtests to evolve your work.
  • Shape compelling, testable game loops.
  • Maintain focus on scope and feasibility, delivering impactful design work that supports iterative learning.

Preferred Qualifications

  • Experience with Unity or similar engines.
  • Experience developing projects from scratch, taking them from concept to a fully realized product.
  • Strong analytical and problem-solving skills, including comfort with live metrics and player data.
  • Familiarity with tools for prototyping, user flow, or mockups.