Senior Game Designer – Unannounced
Company | PeopleFun |
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Location | Washington, USA, Oregon, USA, California, USA, Texas, USA, Jackson Township, NJ, USA, Florida, USA, Nevada, USA, Georgia, USA, Concord, NH, USA, Minnesota, USA, Colorado, USA, Rhode Island, USA, Maryland, USA, Massachusetts, USA, Illinois, USA |
Salary | $90000 – $160000 |
Type | Full-Time |
Degrees | |
Experience Level | Senior |
Requirements
- 5+ years of professional game design experience, ideally with 1–2 shipped F2P mobile titles.
- Track record of taking early-stage game ideas from pitch to prototype.
- Strong understanding of game systems, loops, player progression, and retention drivers.
- Ability to dissect games analytically and communicate findings clearly.
- Excellent cross-functional collaboration and communication skills.
- Comfortable working in ambiguous, fast-moving environments.
- Deep understanding of the casual mobile puzzle space and related genres.
Responsibilities
- Design and collaborate in prototyping gameplay systems for new mobile game ideas in the casual puzzle space.
- Pitch new game concepts informed by market benchmarks and player motivations.
- Deconstruct top-performing games and identify actionable insights for differentiation or refinement.
- Translate ideas into clear documentation, wireframes, and feature specs.
- Work closely with artists, engineers, and product management to bring features to life in prototype form.
- Iterate fast using data, internal feedback, and playtests to evolve your work.
- Shape compelling, testable game loops.
- Maintain focus on scope and feasibility, delivering impactful design work that supports iterative learning.
Preferred Qualifications
- Experience with Unity or similar engines.
- Experience developing projects from scratch, taking them from concept to a fully realized product.
- Strong analytical and problem-solving skills, including comfort with live metrics and player data.
- Familiarity with tools for prototyping, user flow, or mockups.